|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use PaintQueue | |
net.groboclown.gui.paintpipe.v1 | A framework for building a GUI that paints an image in a separate thread, with various components rendering parts of the image in their own threads. |
Uses of PaintQueue in net.groboclown.gui.paintpipe.v1 |
Fields in net.groboclown.gui.paintpipe.v1 declared as PaintQueue | |
private PaintQueue |
OutputPainter.outq
|
private PaintQueue |
PipePainter.inQ
|
private PaintQueue |
RefreshPainter.inQ
|
Methods in net.groboclown.gui.paintpipe.v1 that return PaintQueue | |
PaintQueue |
OutputPainter.getOutputQueue()
Returns the queue used to send output events to. |
PaintQueue |
PipePainter.getInputQueue()
|
PaintQueue |
RefreshPainter.getInputQueue()
|
Methods in net.groboclown.gui.paintpipe.v1 with parameters of type PaintQueue | |
void |
TimerThread.addQueueListener(PaintQueue pq)
Registeres a queue for recieving flush events. |
void |
TimerThread.removeQueueListener(PaintQueue pq)
Unregisteres a queue for recieving flush events. |
Constructors in net.groboclown.gui.paintpipe.v1 with parameters of type PaintQueue | |
OutputPainter(PaintQueue queue)
Creates a new OutputPainter, using the given queue as the output queue for all events fired. |
|
PipePainter(PaintQueue in,
PaintQueue out)
Creates a new PipePainter with the given input and output PaintQueues. |
|
SortingPainter(PaintQueue in)
Creates a new SimpleZOrderPainter with the given input PaintQueue, and no output PaintQueue. |
|
SortingPainter(PaintQueue in,
PaintQueue out)
Creates a new SimpleZOrderPainter with the given input and output PaintQueues. |
|
ZOrderPainter(PaintQueue in,
PaintQueue out,
int maxdepth)
Creates a new ZOrderPainter with a new input and output PaintQueue, and a given maximum z-order depth. |
|
RefreshPainter(PaintQueue in,
RefreshComponent rc)
Creates a new PipePainter with the given input and output PaintQueues. |
|
SimpleZOrderPainter(PaintQueue in,
PaintQueue out,
int maxZDepth)
Creates a new SimpleZOrderPainter with the given input and output PaintQueues. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |