Uses of Package
net.groboclown.gui.paintpipe.v1

Packages that use net.groboclown.gui.paintpipe.v1
net.groboclown.gui.paintpipe.v1 A framework for building a GUI that paints an image in a separate thread, with various components rendering parts of the image in their own threads. 
 

Classes in net.groboclown.gui.paintpipe.v1 used by net.groboclown.gui.paintpipe.v1
FlushPaintingEvent
          Announce to painters that they need to stop any more image generation, and report that they've finished.
ImageDoneEvent
          Announces that a particular image has completed its drawing.
KillPaintingEvent
          Announces that all drawing has been canceled.
MetricsEvent
          Contains information associated with all metrics of a painting thread.
MetricsListener
          A Listener for metrics events generated during the painter's thread time.
OutputPainter
          OutputPainter threads draw their images, and post them to a PaintQueue with an ImageDoneEvent, or ZDepthDoneEvent or any other PaintEvent.
PainterThread
          Describes an outline for how threads dedicated to painting should handle and maintain themselves.
PaintEvent
          All paint events should inherit from this.
PaintFinishedEvent
          Announces that all drawing has completed, and that all painting threads can begin their work on rendering a new image.
PaintQueue
          A Queue designed for a multi-threaded painting environment.
PipePainter
          PipePainter waits for a set of PaintEvents on a PaintQueue.
RefreshComponent
          Handles the Refreshing of an AWT or Swing Component.
SimpleZOrderPainter
          The SimpleZOrderPainter works like a PipePainter, but sends the subclass methods waiting on events, the events in correct Z-Order.
SortingPainter
          The SortingPainter works like a PipePainter, but sends the subclass methods waiting on events, the events in correct order.
ZOrderPainter
          The ZOrderPainter works like a SortingPainter, but sends the subclass methods waiting on events, the events in correct Z-Order.
ZOrderPainter.ZDepthStruct
          Stores the data associated with a z-order depth.
 



Written under the LGPL