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Packages that use net.groboclown.gui.paintpipe.v1 | |
net.groboclown.gui.paintpipe.v1 | A framework for building a GUI that paints an image in a separate thread, with various components rendering parts of the image in their own threads. |
Classes in net.groboclown.gui.paintpipe.v1 used by net.groboclown.gui.paintpipe.v1FlushPaintingEvent
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Announce to painters that they need to stop any more image generation, and report that they've finished. ImageDoneEvent
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Announces that a particular image has completed its drawing. KillPaintingEvent
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Announces that all drawing has been canceled. MetricsEvent
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Contains information associated with all metrics of a painting thread. MetricsListener
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A Listener for metrics events generated during the painter's thread time. OutputPainter
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OutputPainter threads draw their images, and post them to a PaintQueue with an ImageDoneEvent , or
ZDepthDoneEvent or any other PaintEvent .PainterThread
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Describes an outline for how threads dedicated to painting should handle and maintain themselves. PaintEvent
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All paint events should inherit from this. PaintFinishedEvent
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Announces that all drawing has completed, and that all painting threads can begin their work on rendering a new image. PaintQueue
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A Queue designed for a multi-threaded painting environment. PipePainter
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PipePainter waits for a set of PaintEvent s on a
PaintQueue .RefreshComponent
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Handles the Refreshing of an AWT or Swing Component. SimpleZOrderPainter
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The SimpleZOrderPainter works like a PipePainter, but sends the subclass methods waiting on events, the events in correct Z-Order. SortingPainter
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The SortingPainter works like a PipePainter, but sends the subclass methods waiting on events, the events in correct order. ZOrderPainter
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The ZOrderPainter works like a SortingPainter, but sends the subclass methods waiting on events, the events in correct Z-Order. ZOrderPainter.ZDepthStruct
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Stores the data associated with a z-order depth. |
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